MxSxC1 Minecraft Packs
Summary
The MxSxc1 Minecraft Packs are a mix of Texture/Data/Structure/Resource Packs for Minecraft - All designed by Miscreat + Lightning King exclusively for "The Dark Is A Cold Lonely Shadow". The current 4 packs are being split into 20 or so packs. This is a mammoth task.
Enough people asked for this, or have expressed interest! Thankyou!
Current packs unmanageable.
The longer we leave it, the more painful it will be later!
Some have severe performance impact, and need split out, or the combination of some packs can cause similar.
Some only used for screenshots, specific scenes.
Some only used for certain shaders/circumstances/textures, or in conjunction with other packs, and will not work (or not as intended) in a lot of situations.
We needed more control and flexibility and saves us time - we can turn packs on and off, and have multiple versions of the packs for different scenes.
We needed data and structure packs.
As before, you asked for it! We cannot publish partly working packs with bugs - and some horrific early failures, so instead will work on each separately and release it properly with full testing!
MxSxC1GhostPack
Screenshot is BSL - early version of Ghostwardenv2 & Endermanv2 (both look worse than original) but WIP). This is alpha test screenshot of v2).
Being split into multiple packs
Warden - Ghost Warden+ChallengeGhostWarden
Dragon - Firefly Demon (Stages1-5) - Eyes+FireflyOnly/Skeletal (SpineFixes Planned), SkeletalWinged/Full/Swarm
EnderMan - EnderMan (1-2+ch) - EnderMan1/Enderman2/EnderChicken)
Ghast (1-2) - Ghostly Face/Wraith
EnderChicken (EnderMan0)
Bat - ImprovedBat (2 versions currently)
Vex - Dark Allay (WIP - Replacing Sword With Sickle Incoming)
Parrot - Lucky Stage 0 - Logans Companion
Allay - Lucky Stage 1 - Logans Companion
Spider - MiniWraith (Stage0)
Arrow/Spectral/Tipped - Being split out to MxSxC1ArrowPack
MxSxC1TDIACLS
Screenshot (can't remember, looks like SEUS but not 100% sure)
Everything Not In the ghostPack which needs split. All the PBR textures are in here, and it's ridiculous in size, and unmanageable.
Currently Being Split Up And Just Insanely Massive Job...
MxSxC1LightingPack
Early Alpha - Template Finally Complete
This will be split out so the Lantern/Chain pack is a single pack...and the Lantern has been a battle, getting the template right was more trouble than imagined.
Chains/Lanterns (Ghost Lanterns)/Torches/Froglights/Ores/Glowberries/Blocks/Jack O'Lanterns/Enchanted Golden apples/Nether Stars/Etc
Multiple Changes & Options
High Quality & PBR Textures
Designed for Rethinking Voxels Mainly - But Also To Work Well BSL & SEUS
Base High Quality Models For Lanterns Scaled & Replaced For Tweaking
Chains - Done
Lantern Template - Done
Soul Lantern Alpha -Done
Glowberries - Done Badly, Needs Work
Jack O'Lanterns - Done, but specific for promotion, Arena and TDIACLS
Enchanted Golden Apples - Done but not very well.
Froglights - 2/3 Done, issues with some shaders...
Nether Stars, Multiple Looking Great (unless held in hand, which needs sorted)
Torches - DOne, not very well.
Campfire - Done, looks great but few glitches need sorted
MxSxC1Arrowpack
Screenshot - BSL Alpha Test Of New Arrow (Looks Much Better Now)
Arrow
Spectral Arrow
Tipped Arrow
Pierce Bow (and animations)
Jacobs Trident (Vaguely Started Until Realised How Massive A Job, Way Down Stack As Used In Later Scenes)
Planned: Lightning Bolts, Dark Fire & Fireballs, but way down the stack along with crossbow.
MxSxC1Photography
Screenshot is Rethinking Voxels - Alpha Version Of Infinity Castle
Photo/Effect/Particle/Environment Pack
Specifically designed for photography/cinematics
Overrides/Removals/Effects/Improvements/Weather/Splash Removal/Bubble Removal/Etc.
[Weather Has Serious Performance Impact is now being moved to WeatherPack]
MxSxC1WeatherPack
Screenshot is Complimentary Shaders - (MxSxC1 alpha version of sleet, needs serious work, and performance is awful)
Weather
Rain/Snow/Sleet (WIP) done so far. No benchmark or proper testing/comparison has yet been done. Snow on left by Complementary Shaders, below is in game with no shaders. Serious Performance Hit, Looking At Performance And More Sensible Levels.
MxSxC1ScreenShots
Screenshot, not sure tbh, can't remember for sure.
Optimized and tweaked for screenshots/videos. High Quality PBR Textures. Split out the worst performance hitters. Not to be used in game. Best used with MxSxC1Photography and numerous other packs (Photography/Weather/PBR). Extreme Processing & Low Frame Rate...
MxSxC1BetterSculk
Screenshots are Rethinking Voxels I am 95% sure.
Improved Sculk
Sculk & Sensors Done So Far, Catalysts Partly Done, But Need Improvement
MxSxC1IcePack
Screenshots are SEUS HDR (older version fairly sure)
Only works properly with SEUS currently, and only with our specific PBR Ice Textures, though it does work with some other shaders, designed for SEUS.
Custom Ice Blocks
Transparency & Lighting F/X
High Quality PBR Texttures (Some are very intensive so offering multiple levels)
Works With Sun/Moonlight and Back Lighting
Very Poor Quality and Old Video here (looks way better than this! Must be played max quality and still looks nothing like as good as in game, lost quality converting to YouTube)
MxSxC1ArmourTrims
Early alpha and WIP and Top Secret - Looks Incredible!
Apart from Leather, 1.19.20 only - Used With Data/Structure/Archaeology Packs
Early Work In Progress But Proven With 1.19.20 Armour Trim Update and Leather Armour. Screenshots Incoming.
The options are so incredible here, and have some really cool stuff lined up! It looks incredible!
MxSxC1StructurePack
Screenshot Voxels Reimagined
Used with ArmourTrims & DataPack
Leather Working
Armour Trims (1.19.20+ only)
Banner Patterns & Shields
TDIACLS Structures
Camera Control Room
Railway Structures/Photography/Film Setup/Time/Weather/Challenge Bastion/KitMeOut PVP Bastions/Education/Tutorials/Useful Scripts/Scoreboards/Teams/
MxSxC1DataPack
Photography/Armour Trims/Film Setup/Education/Tutorials/Useful Scripts/Scoreboards/Privacy Script/KitMeOut Scripts
Max/Legendary/God/Timers/Counters
Ever wonder what the absolute maximum is before Minecraft breaks? Why does one value work, when another doesn't? We've done the hard work, and can tell you why and he exact value where a buff stops becomes a benefit, then crashes the game (or holds you in place).
We have potions, buffs, armour, gear, all set to the craziest limits possible (if your machine can handle it in some cases), for insane fun, PVP battles of insane stupidity, etc.
But this also has loads of other time saving and useful commands, full documentation and tutorials incoming, with explanations on how to do this yourself. You can then create your own data packs.
Use with Structure/Photography/Screenshot/PVP Packs Etc For Triggers & Quick Set Up Of A New World, Or To Reset It.
Replace Complex Redstone Circuits, Command Blocks & Triggers
Chain Together With Functions
More Efficient, repeatable, Reliable & If You Don't Want To - No Need To Learn Commands.
Timers / ScoreBoards / Logic / Etc
What Is The Best Time To Photograph The Sunrise/Sunset? We worked that out for you...
What is "tigger.mcfunction"? Insanity is what it is, like MxSxC1 Fortified Wine, well that's sort like1/5 of it, and that's Level 1.
Example Functions in ScreenShot (This Is An Old List)
Stupid Fun Combinations. Give yourself gear/potions/buffs which are impossible usually, utterly stupid, and so much fun! Don't Drink The "mxsxc1 Fortified Wine"!
MxSxC1ArenaDataPack
Arena Summoning - Ghost Warden, Insane Combinations, The Swarm
We have potions, buffs, armour, gear, all set to the craziest limits possible (if your machine can handle it in some cases), for insane fun, PVP battles of insane stupidity, etc.
But this also has loads of other time saving and useful commands, full documentation and tutorials incoming, with explanations on how to do this yourself. You can then create your own data packs.
Use with Structure/Photography/Screenshot/PVP Packs Etc For Triggers & Quick Set Up Of A New World, Or To Reset It.
Replace Complex Redstone Circuits, Command Blocks & Triggers
Chain Together With Functions
More Efficient, repeatable, Reliable & If You Don't Want To - No Need To Learn Commands.
Timers / ScoreBoards / Logic / Etc
What Is The Best Time To Photograph The Sunrise/Sunset? We worked that out for you...
What is "tigger.mcfunction"? Insanity is what it is, like MxSxC1 Fortified Wine, well that's sort like1/5 of it, and that's Level 1.
Example Functions in ScreenShot (This Is An Old List)
Stupid Fun Combinations. Give yourself gear/potions/buffs which are impossible usually, utterly stupid, and so much fun! Don't Drink The "mxsxc1 Fortified Wine"!
The Armoury
Dauntilus Armour
Pierce/Jacobs Trident/MxSxC1 potions
Ghost Warden
Ghost Wolf
MxSxC1ArenaArmoury (Data & Structure) Pack
The Armoury
Dauntilus Armour
Pierce/Jacobs Trident/MxSxC1 potions
Ghost Warden
Ghost Wolf
Stupid Fun Combinations. Give yourself gear/potions/buffs which are impossible usually, utterly stupid, and so much fun! Don't Drink The "mxsxc1 Fortified Wine"!
MxSxC1Enchants
Screenshot - Can't remember, Very Old - FireEnchantv1
Multiple Enchantment Effects Fire/Lightning/Poison/Rave/Subtle/Pulse/Crazy/Sweep/StutteringFire/PinkPurpleSweep/Ice/Sunburst/Headache (if you can play with for more than 5 mins well done) & More
Some older examples here
Currently being updated to handle separate Weapon & Armour Enchants (We Love You Mojang, This Is Awesome Update)
MxSxC1Logos (Alpha Top Secret)
Banners/Pictures/Logos/Frames/PBR
This is currently very specific for TDIACLS, and has multiple versions based on scene. We will be releasing this with base pack with updated blank templates, and instructions and tutorials to follow, including PBR. As far as we know nobody else has properly done this, or (no offence, nowhere near as awesome).
MxSxC1ArchaelogyPack (Incoming)
Incoming, and just awesome! The possibilities.